Tidehold Version 0.3.1 is here!
Tidehold » Devlog
Since our last update, we've received more great feedback in the comments and let's plays we've watched, so here's a minor patch to improve accessibility, UX and interactions with the final objective in the Ludum Dare demo.
So, what changed in v 0.31?
- Changed main UI font
- Press Space for pause and un-pause
- Added button to interact with the end goal
- Destroyed radar doesn't leave protected fields anymore
- Fixed save-load state showing protected fields without any active selection
Follow the game's development to learn more about what we plan in the future... soon™!
Files
Tidehold_Win_0_3_1.zip 35 MB
41 days ago
Tidehold_Linux_0_3_1.zip 28 MB
41 days ago
Tidehold_Mac_0_3_1.zip 60 MB
41 days ago
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Tidehold
Expand your underwater colony. Ludum Dare 57 entry
Status | Prototype |
Author | outstar |
Genre | Strategy, Survival |
Tags | 4X, City Builder, Exploration, Ludum Dare 57, Pixel Art, Turn-based Strategy, underwater |
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