Tidehold
Take charge of an underwater colony and follow a mysterious signal to its source - can you expand far enough to reach it? Or will you let the dangers of the depths devour you?
- Balance production in between farms, houses and mines,
- Build more O2 tanks to expand your colony,
- Construct radars to show you the way and protect you from incoming dangers
- Reach the hidden goal!
Made in 3 days for Ludum Dare #57, Theme: Depths
Credits:
titos2k - coding, design
outstar - design, art, music
Resources used:
Main menu shader: this one with edited properties
Danger shader: this one
SFX: Epidemic Sound
Versions:
1.1 (Pre-Ludum Dare finish): Fixed crash on end and added fullscreen
1.2 (Post-Ludum bugfixing) Fixed a bug with upkeep math & resource calculation
1.2 (Post-Ludum bugfixing) Fixed infinite money glitch when upkeep/production was added to resources before the end of the day on the building being built/destroyed
Updated | 2 days ago |
Published | 5 days ago |
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.4 out of 5 stars (14 total ratings) |
Author | outstar |
Genre | Strategy, Survival |
Made with | Godot |
Tags | 4X, City Builder, Exploration, Ludum Dare 57, Pixel Art, Turn-based Strategy, underwater |
Download
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Comments
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This is a fabulous game with simple and enjoyable play!
well the game crashed at the ending, but it was fun along the way
a good game concept, but it is a bit repeating after get into the depth sea. may be a upgrade on building can make the game more fun?
the game is cute too
Gameplay and Critique ;)
so cool! the ambiance is so cool and the mechanics aren't like anything else i've seen
What’s the day limit?
Very nice game! The art is very pretty and the gameplay is a lot of fun.
Good job!
Nice fun little game.
Noticed a bug? When you purchase buildings when paused, you gain one day of production, while the day counter doesn't go up.
This means, once you get up to ~ 40 units of total production, you can pause the game and keep building without risk of danger.
Thank you, we're fixing it now!